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A Dojo is a milestone location where the player can fight Dojo Masters. There are currently 8 known Dojos in the Airborne Archipelago.

Culture[]

Dojos have a significant influence on the societal and political structures of a region. They have authority to intervene in law enforcement, play a role in inter-islandic relations and are key players in the fight against Clan Belsoto.

Various characters dislike the Dojo system, labeling them as oligarchic or meritocratic. Dojos are not democratic and most of the power centralizes onto the Dojo Master. Opponents prefer a more democratic structure with formal elections. The bandits in the Corrupted Badlands dislike Dojos for their authority and prefer anarchy, without the influence of Dojo Masters, guilds or guards.

Dojos[]

Rematches[]

Dojo leaders can be rematched once per week each. These rematches take place under competitive rules, using Temtem at the highest level available to the player.

If the player wins, the number of pansuns they are rewarded with depends on how many attempts it took. Winning without any losses will give a reward of (80 * Tamer Level)Pansuns, going down 10% with each loss (Tamer Level * 80, 72, 64, etc.)Pansuns. Moreover, beating any dojo leader of an island will reward the player with 32 feathers.


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