Melee type
“ | No better match was ever made than Melee Temtem and their tamers, the indomitable dons of Lochburg. This variety has been bred for one thing only, and it excels at it. The best Melee Temtem are appreciated Archipelago-wide as sleek, elegant battle machines. | „ |
~ Kickstarter Update #14[1] |
Melee type is one of the types Temtem and their techniques can have. Temtem with the Melee type are predominantly featured on Arbury.
Contents
Type Effectiveness[edit | edit source]
Melee type techniques are very effective against Earth and
Crystal Temtem, but ineffective against
Mental and
Melee Temtem.
Melee type Temtem are resistant to Melee techniques, while they are weak to
Mental and
Digital techniques.
Melee Temtem[edit | edit source]
No. | Temtem | Type(s) | Base Stats | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | HP | STA | SPD | ATK | DEF | SPATK | SPDEF | Total | ||
#028 | ![]() |
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72 | 62 | 75 | 70 | 70 | 45 | 60 | 454 |
#054 | ![]() |
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86 | 44 | 100 | 85 | 61 | 23 | 61 | 460 |
#067 | ![]() |
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60 | 41 | 41 | 78 | 69 | 26 | 27 | 342 |
#068 | ![]() |
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71 | 48 | 68 | 95 | 85 | 31 | 43 | 441 |
#069 | ![]() |
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92 | 42 | 70 | 80 | 50 | 70 | 40 | 444 |
#085 | ![]() |
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67 | 45 | 81 | 81 | 80 | 49 | 41 | 444 |
#092 | ![]() |
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49 | 55 | 66 | 69 | 44 | 37 | 37 | 357 | |
#093 | ![]() |
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54 | 61 | 75 | 79 | 51 | 41 | 41 | 402 | |
#094 | ![]() |
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70 | 65 | 85 | 89 | 54 | 43 | 43 | 449 |
Melee Techniques[edit | edit source]
Name | Type | Class | DMG | STA | Hold | Priority |
---|---|---|---|---|---|---|
Block | ![]() |
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- | 16 | 1 | ![]() |
Dim Mak | ![]() |
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- | 20 | 2 | ![]() |
Double Gash | ![]() |
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49 | 7 | 0 | ![]() |
Footwork | ![]() |
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- | 15 | 1 | ![]() |
Haito Uchi | ![]() |
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85 | 21 | 1 | ![]() |
Head Charge | ![]() |
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80 | 10 | 1 | ![]() |
Hook Kick | ![]() |
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110 | 20 | 1 | ![]() |
Inner Spirit | ![]() |
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170 | 23 | 2 | ![]() |
Madness Buff | ![]() |
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- | 19 | 0 | ![]() |
Martial Strike | ![]() |
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50 | 5 | 1 | ![]() |
Melee Stream | ![]() |
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85 | 24 | 0 | ![]() |
Nicho Sai | ![]() |
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135 | 29 | 1 | ![]() |
Nito Seiho | ![]() |
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105 | 19 | 1 | ![]() |
Oshi-Dashi | ![]() |
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150 | 28 | 1 | ![]() |
Perfect Jab | ![]() |
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40 | 15 | 0 | ![]() |
Rage | ![]() |
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- | 10 | 1 | ![]() |
Show Off | ![]() ![]() |
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- | 7 | 0 | ![]() |
Uppercut | ![]() |
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80 | 12 | 0 | ![]() |
Synergy Techniques[edit | edit source]
These techniques get a synergy bonus when used with a Melee type partner.
Name | Type | Class | DMG | STA | Hold | Priority |
---|---|---|---|---|---|---|
Novice Punch | ![]() ![]() |
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30 | 3 | 0 | ![]() |
Rampage | ![]() ![]() |
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65 | 26 | 1 | ![]() |
Seismunch's Wreck | ![]() ![]() |
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110 | 33 | 1 | ![]() |
Show Off | ![]() ![]() |
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- | 7 | 0 | ![]() |
Trivia[edit | edit source]
- Melee type is represented by the color orange.
- Melee is the only type that doesn't have a swirl in the design.
References[edit | edit source]
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