Training Values[edit | edit source]
Each Temtem battled gives off TVs in one or more Stat (see the below table for info on which Temtem give which TVs). These TVs can be acquired by either defeating the Temtem or catching it. TV can also be raised and even lowered by feeding a Temtem special fruits.
Newly-hatched eggs and newly-caught Temtem have no TVs and thus act as a blank sheet for TV training.
Any Temtem that has gained experience points from battling will have gained some TVs.
TVs increase their associated stats in some way. The formula for how this is done is still unknown, but it is known that an increase in the amount of TVs in a particular stat increases the value of that stat. This effect is dependent on level as well as TVs.
At lower levels, more TVs are required to see stats affected and less so at higher levels. For example: let's say at level 100, 5 TVs increases a Temtem's Attack value by 1. However, at level 25, it would take 20 TVs to increase its Attack value by 1. This is a theoretical example, but the concept still applies.
For a base value to go on, at the early access level cap of 48, you get 1 base state value for every 10 TVs.
Each statistic can have a TV between 0 and 500. Each individual Temtem can only learn up to 1000 TVs.