Temtem Wiki
Register
Advertisement
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Electric type
Electric
Details
Effective against windwatermentaldigital
Ineffective against earthnatureelectriccrystal
Resistant to windelectric
Weak to earthcrystal
In the misty hilltops of Cipanku, Electric Temtem were once revered as spirits of lightning. They are restless, hyperkinetic creatures, often jovial but unable to harness their power unless in the hands of an experienced tamer.
~ Kickstarter Update #13[1]

Electric type is one of the types Temtem and their techniques can have. Temtem with the Electric type are predominantly featured on Cipanku.

Type Effectiveness

Electric type techniques are very effective against windWind, waterWater, mentalMental, and digitalDigital Temtem, but ineffective against earthEarth, natureNature, electricElectric, and crystalCrystal Temtem.
Electric type Temtem are resistant to windWind and electricElectric techniques, while they are weak to earthEarth and crystalCrystal techniques.

Electric Temtem

No. Temtem Type(s) Base Stats
1 2 HP STA SPD ATK DEF SPATK SPDEF Total
#004 Chromeon (Electric)Chromeon (Electric) digitalDigital electricElectric 61 55 66 65 49 78 63 437
#019 AmplingAmpling electricElectric 51 40 70 35 36 41 42 315
#143 Koish (Electric)Koish (Electric) waterWater electricElectric 51 55 66 83 68 70 54 447

Electric Techniques

Name Type Class DMG STA Hold Priority Targeting
Ampere Outburst electric Status - 15 2 2_Normal All Other Temtem
Bright Beam electric(+crystal) Special 10 21 1 2_Normal Other Team or Ally
Chain Lightning electric Special 48 17 0 2_Normal Single Target
Charged Iron Filings electric Physical 85 31 1 2_Normal Other Team or Ally
DC Beam electric Special 35 5 0 3_High Single Other Target
Defibrillate electric Physical 80 14 1 2_Normal Single Target
Electric Storm electric Special 76 29 1 2_Normal Other Team or Ally
Electric Stream electric Physical 85 23 0 2_Normal Single Target
Electric Torrent electric Special 65 21 0 2_Normal Single Other Target
Electromagnetism electric Status - 18 1 4_VeryHigh Single Other Target
Electropunch electric(+digital) Physical 110 22 0 1_Low Single Target
Hasty Lunge electric(+nature) Physical 90 28 0 3_High Single Other Target
Piezoelectric Blow electric(+earth) Physical 120 36 2 3_High Single Target
Sparkling Bullet electric(+neutral) Physical 60 14 0 2_Normal Single Other Target
Sparks electric Status - 9 0 3_High Single Target
Tesla Prison electric Special 50 14 0 2_Normal Single Other Target
Thunder Strike electric Special 115 26 0 2_Normal Single Target
Turbo Charge electric Status - 21 1 4_VeryHigh -
Voltopuncture electric Physical 28 5 0 3_High Single Other Target

Synergy Techniques

These techniques get a synergy bonus when used with an Electric type partner.

Name Type Class DMG STA Hold Priority Targeting
Earthbreaker earth(+electric) Physical 120 33 2 2_Normal Single Other Target
Gust wind(+electric) Special 55 28 1 3_High Single Other Target
Laundry water(+electric) Physical 100 17 2 2_Normal Single Other Target
Rotten Goo toxic(+electric) Special 82 23 0 1_Low Single Other Target
Wrenching Massage melee(+electric) Physical 89 27 0 1_Low Single Other Target

Trivia

  • Electric type is represented by the color yellow.

References



Advertisement